INFORMATION:
Heavy
Fire Shattered Spear might
look like an adequate Call of Duty substitute; and with its $20 price
encouraging impulse buys, that’s presumably the goal. But its efforts to merge
modern military action with a Time Crisis–inspired, cover-based lightgun
shooter — despite the fact that it supports only standard controllers — can't
even justify that meager investment. Download form my site www.smartjavedshah.blogspot.com
Much
like a first-person shooter, Heavy Fire shows your current firearm
onscreen by default, but it's a visual trick — there's actually no active
player movement allowed, as you're pushed along a set path from one shootout to
the next. Instead, you're at times able to duck into cover using the right analog
stick to tilt left, right, or down as indicated. With reticle movement mapped
to the left stick and no options to swap the controls, Heavy Fire manages
to reverse the expected inputs of the games it visually mimics, with notably
awkward results.
It's not
just the lack of control or a comfortable scheme that makes this budget shooter
seem so deficient, though; it's truly everything about the experience. The game
may be functional, butlimited resources and lack of ambition shine through
at every turn. Stiff animations and laughable textures give it the look of a
much older game, while the flat-spoken mission introductions are guaranteed to
make you groan. On top of that, you can clear all 12 missions in less than 90
minutes total, although doing so unlocks an additional difficulty setting.
If it'd
been an entertaining 90-or-so minutes, perhaps Heavy Fire would
warrant the cheap buy-in. Sadly, the game's best feat is its effective
simulation of how little fun it is to be repeatedly shot. Without the
exaggerated and potentially dodged attacks in typical arcade lightgun shooters,
you'll just be pummeled continually with machinegun fire even if you use cover
effectively, plus the missions occasionally have miserable scenarios where
you're being shot from three different screens, leaving you open to attack from
one area while clearing another.
It's as
maddening and absurdly designed as it sounds, and even the simple local co-op
play — which allows four reticles onscreen at once — isn't enough to make Heavy
Fire appealing. Affordability can't save this tactless mash-up; your $20
is better spent on an XBLA gem, some good DLC, or a better retail shooter you
might have missed in the past. Dear friends you want to download more Game’s
and Software’s please visit my site www.smartjavedshah.blogspot.com
SCREEN SHOOT
SYSTEM REQUIREMENT:
OS:
Windows XP
Processor: Dual Core from Intel or AMD @ 1.8 GHz
Memory: 2 GB of RAM
VGA: 256 MB shader 3.0
DirectX: 9.0c
Hard Drive: 3 GB free space
Sound: DirectX9.0c Compatible Sound Card
Processor: Dual Core from Intel or AMD @ 1.8 GHz
Memory: 2 GB of RAM
VGA: 256 MB shader 3.0
DirectX: 9.0c
Hard Drive: 3 GB free space
Sound: DirectX9.0c Compatible Sound Card
Instruction:
Extract
your file with WinRAR install the Game play and enjoy
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