INFORMATION:
The
King of Fighters XIII : is a fighting
game in the The King of Fighters series, developed and published by SNK Play more originally in 2010. King of Fighters XIII was released for Japanese arcades on July 14, 2010, while ports for the Xbox 360 and PlayStation
3 were during late 2011 in Japan
and English regions, with Atlus and Rising
Star Games being in charge of releasing them in the United States and Europe
respectively. Mobile versions for the iOS and Android operating systems followed in
2011-2012. A PC version is scheduled for release on Steam on Friday September
13, 2013.
Released
after The King of Fighters XII,
the game was directed by Kei Yamamoto who wanted to bring elements from prior The King of Fighters titles and fix issues from the prior
game. This title significantly modifies the gameplay from its predecessor,
removing some modes, and adding ones formerly used in the series. It also
expands the character roster, re-grouping the playable characters into
three-member teams as in the prior installments. The ports are notable for
including more content than the original version such as new characters, stages
and game modes.
The
game is set after the events from The
King of Fighters XI and is
also the conclusion of Ash
Crimson's story arc, which
started in The King of
Fighters 2003. It follows another King of Fighters tournament secretly
hosted by Those From the Distance Land, the organization behind the events from
the two prior games that are trying to break the seal of the demon Orchid and
take its power.
Critical
reception has been positive and the game has either won or been nominated to
multiple Game of the Year type awards.
The
game removes some of the game play system
features used in the prior game:
the Guard Attack, the Critical Counter, the Clash System, as well as the
dynamic, zooming camera. In their place, three new features have been added.
The first of the three is the new EX Mode, which converts each character's
super moves into more powerful versions that allows one bar from the player's
power gauge for EX Special Moves and two bars from the player's power gauge for
EX Super Special Moves. Another new feature is the Hyper Drive mode, which
gives the player unlimited use of Drive Cancels for a while once the Hyper
Drive Gauge has been maxed, and the last new feature confirmed for the game is
the Drive Cancel, which opens up new combo possibilities. The game also marks the
return of the multi-bar power gauge that was introduced in The King of Fighters '97. In addition to standard and EX
Desperation Moves, a new class of Desperation Move called Neo Max is included
in the game and require that three stocks of gauge be exchanged to perform one,
making it similar to Hidden Super Desperation Moves from The King of Fighters 2002 and Leader Super Special Moves from The King of Fighters 2003.
These can also be cancelled from standard Desperation Moves, making them
similar to the Dream Cancels from The
King of Fighters XI.
The
console version is based on the 1.1 update of The
King of Fighters XIII arcade
which fixed several issues from the original version. It also contains a story mode that
influenced by the player's actions with various perspectives being available.
The mode is presented in visual
novel style alongside fights,
something considered to be hard to include in the arcade version by the SNK Play
more staff. Other modes shown are
Arcade, Practice and Challenge. The
online gameplay is based on the one included in later versions of The King of Fighters XII, which
fixed the issues the initial one had.
SCREEN SHOOTS
SYSTEM REQUIRMENT:
Operating System: Microsoft
Windows XP Embedded SP2, Windows XP SP3, Windows Vista, Windows 7
CPU: Intel Core 2 Duo 651/Celeron E6400/Pentium 4 D 352 (up to latest Core 2 CPUs supported by the chipset)
RAM: DDR2 667/800MHz (up to 4GB)
GPU: ATI Radeon or NVIDIA GeForce X1600Pro/X1300LE 7900GS/7600GS/7300GS, up to latest graphic cards (Radeon HD 3800 or Geforce 9800 series)
CPU: Intel Core 2 Duo 651/Celeron E6400/Pentium 4 D 352 (up to latest Core 2 CPUs supported by the chipset)
RAM: DDR2 667/800MHz (up to 4GB)
GPU: ATI Radeon or NVIDIA GeForce X1600Pro/X1300LE 7900GS/7600GS/7300GS, up to latest graphic cards (Radeon HD 3800 or Geforce 9800 series)
Instruction:
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